Sierra Update 10.13



  1. Sierra Update 10.13 Update
  2. Sierra Update 10.13 Pro
  3. Macos Sierra Update 10.13.6
  4. Sierra Update 10.13 Version
  5. 10.13 High Sierra Update

To use an eGPU, a Mac with an Intel processor is required.

Mac Installer Packages for macOS High Sierra (10.13) and newer. QGIS is not yet notarized as required by macOS Catalina (10.15) security rules. On first launch, please right-click on the QGIS app icon, hold down the Option key, then choose Open. MacOS High Sierra 10.13.4 and later don't support eGPUs in Windows using Boot Camp or when your Mac is in macOS Recovery or installing system updates. These chassis provide at least 85 watts of charging power, making them ideal for use with 15-inch MacBook Pro models. Updating the Camera Firmware. Create a folder on the computer hard disk and name it as desired. Download F-D3400-V113W.exe to the folder created in Step 1.; Run F-D3400-V113W.exe to extract the following file to a folder named “D3400Update”. Please note that the correct operation of macOS Big Sur is not yet verified by our Software Test department. As a result, support for macOS Big Sur is not currently offered for this Allen & Heath product.

An eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation, and more.

eGPUs are supported by any Mac with an Intel processor and Thunderbolt 3 ports1 running macOS High Sierra 10.13.4 or later. Learn how to update the software on your Mac.

An eGPU lets you do all this on your Mac:

  • Accelerate apps that use Metal, OpenGL, and OpenCL
  • Connect additional external monitors and displays
  • Use virtual reality headsets plugged into the eGPU
  • Charge your MacBook Pro while using the eGPU
  • Use an eGPU with your MacBook Pro while its built-in display is closed
  • Connect an eGPU while a user is logged in
  • Connect more than one eGPU using the multiple Thunderbolt 3 (USB-C) ports on your Mac2
  • Use the menu bar item to safely disconnect the eGPU
  • View the activity levels of built-in and external GPUs (Open Activity Monitor, then choose Window > GPU History.)

eGPU support in apps

eGPU support in macOS High Sierra 10.13.4 and later is designed to accelerate Metal, OpenGL, and OpenCL apps that benefit from a powerful eGPU. Not all apps support eGPU acceleration; check with the app's developer to learn more.3

In general, an eGPU can accelerate performance in these types of apps:

  • Pro apps designed to utilize multiple GPUs
  • 3D games, when an external monitor is attached directly to the eGPU
  • VR apps, when the VR headset is attached directly to the eGPU
  • Pro apps and 3D games that accelerate the built-in display of iMac, iMac Pro, MacBook Air, and MacBook Pro (This capability must be enabled by the app's developer.)

You can configure applications to use an eGPU with one of the following methods.

Use the Prefer External GPU option

Starting with macOS Mojave 10.14, you can turn on Prefer External GPU in a specific app's Get Info panel in the Finder. This option lets the eGPU accelerate apps on any display connected to the Mac—including displays built in to iMac, iMac Pro, MacBook Air, and MacBook Pro:

  1. Quit the app if it's open.
  2. Select the app in the Finder. Most apps are in your Applications folder. If you open the app from an alias or launcher, Control-click the app's icon and choose Show Original from the pop-up menu. Then select the original app.
  3. Press Command-I to show the app's info window.
  4. Select the checkbox next to Prefer External GPU.
  5. Open the app to use it with the eGPU.

You won't see this option if an eGPU isn't connected, if your Mac isn't running macOS Mojave or later, or if the app self-manages its GPU selection. Some apps, such as Final Cut Pro, directly choose which graphics processors are used and will ignore the Prefer External GPU checkbox.

Set an external eGPU-connected display as the primary display

If you have an external display connected to your eGPU, you can choose it as the primary display for all apps. Since apps default to the GPU associated with the primary display, this option works with a variety of apps:

Sierra update 10.13 release
  1. Quit any open apps that you want the eGPU to accelerate on the primary display.
  2. Choose Apple menu  > System Preferences. Select Displays, then select the Arrangement tab.
  3. Drag the white menu bar to the box that represents the display that's attached to the eGPU.
  4. Open the apps that you want to use with the eGPU.

If you disconnect the eGPU, your Mac defaults back to the internal graphics processors that drives the built-in display. When the eGPU is re-attached, it automatically sets the external display as the primary display.

About macOS GPU drivers

Mac hardware and GPU software drivers have always been deeply integrated into the system. This design fuels the visually rich and graphical macOS experience as well as many deeper platform compute and graphics features. These include accelerating the user interface, providing support for advanced display features, rendering 3D graphics for pro software and games, processing photos and videos, driving powerful GPU compute features, and accelerating machine learning tasks. This deep integration also enables optimal battery life while providing for greater system performance and stability.

Sierra Update 10.13 Update

Apple develops, integrates, and supports macOS GPU drivers to ensure there are consistent GPU capabilities across all Mac products, including rich APIs like Metal, Core Animation, Core Image, and Core ML. In order to deliver the best possible customer experience, GPU drivers need to be engineered, integrated, tested, and delivered with each version of macOS. Aftermarket GPU drivers delivered by third parties are not compatible with macOS.

The GPU drivers delivered with macOS are also designed to enable a high quality, high performance experience when using an eGPU, as described in the list of recommended eGPU chassis and graphics card configurations below. Because of this deep system integration, only graphics cards that use the same GPU architecture as those built into Mac products are supported in macOS.

Supported eGPU configurations

It's important to use an eGPU with a recommended graphics card and Thunderbolt 3 chassis. If you use an eGPU to also charge your MacBook Pro, the eGPU's chassis needs to provide enough power to run the graphics card and charge the computer. Check with the manufacturer of the chassis to find out if it provides enough power for your MacBook Pro.

Recommended graphics cards, along with chassis that can power them sufficiently, are listed below.

Sierra Update 10.13

Thunderbolt 3 all-in-one eGPU products

These products contain a powerful built-in GPU and supply sufficient power to charge your MacBook Pro.

Recommended Thunderbolt 3 all-in-one eGPUs:

  • Blackmagic eGPU and Blackmagic eGPU Pro4
  • Gigabyte RX 580 Gaming Box4
  • Sonnet Radeon RX 570 eGFX Breakaway Puck
  • Sonnet Radeon RX 560 eGFX Breakaway Puck5

AMD Radeon RX 470, RX 480, RX 570, RX 580, and Radeon Pro WX 7100

These graphics cards are based on the AMD Polaris architecture. Recommended graphics cards include the Sapphire Pulse series and the AMD WX series.

Recommended Thunderbolt 3 chassis for these graphics cards:

  • OWC Mercury Helios FX4
  • PowerColor Devil Box
  • Sapphire Gear Box
  • Sonnet eGFX Breakaway Box 350W
  • Sonnet eGFX Breakaway Box 550W4
  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4
  • PowerColor Game Station4
  • HP Omen4
  • Akitio Node6

AMD Radeon RX Vega 56

These graphics cards are based on the AMD Vega 56 architecture. Recommended graphics cards include the Sapphire Vega 56.

Recommended Thunderbolt 3 chassis for these graphics cards:

  • OWC Mercury Helios FX4
  • PowerColor Devil Box
  • Sonnet eGFX Breakaway Box 550W4
  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4
  • PowerColor Game Station4

AMD Radeon RX Vega 64, Vega Frontier Edition Air, and Radeon Pro WX 9100

These graphics cards are based on the AMD Vega 64 architecture. Recommended graphics cards include the Sapphire Vega 64, AMD Frontier Edition air-cooled, and AMD Radeon Pro WX 9100.

Recommended Thunderbolt 3 chassis for these graphics cards:

  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4

AMD Radeon RX 5700, 5700 XT, and 5700 XT 50th Anniversary

If you've installed macOS Catalina 10.15.1 or later, you can use these graphics cards that are based on the AMD Navi RDNA architecture. Recommended graphics cards include the AMD Radeon RX 5700, AMD Radeon RX 5700 XT, and AMD Radeon RX 5700 XT 50th Anniversary.

Recommended Thunderbolt 3 chassis for these graphics cards:

  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4

Learn more

  • Learn how to choose your GPU in Final Cut Pro 10.4.7 or later.
  • To ensure the best eGPU performance, use the Thunderbolt 3 cable that came with your eGPU or an Apple Thunderbolt 3 (USB-C) cable. Also make sure that the cable is connected directly to a Thunderbolt 3 port on your Mac, not daisy-chained through another Thunderbolt device or hub.
  • If you have questions about Thunderbolt 3 chassis or graphics cards, or about third-party app support and compatibility, contact the hardware or software provider.
  • Software developers can learn more about programming their apps to take advantage of macOS eGPU support.

1. If you have a Mac mini (2018) with FileVault turned on, make sure to connect your primary display directly to Mac mini during startup. After you log in and see the macOS Desktop, you can unplug the display from Mac mini and connect it to your eGPU.

2. If you're using a 13-inch MacBook Pro from 2016 or 2017, always plug eGPUs and other high-performance devices into the left-hand ports for maximum data throughput.

3. macOS High Sierra 10.13.4 and later don't support eGPUs in Windows using Boot Camp or when your Mac is in macOS Recovery or installing system updates.

4. These chassis provide at least 85 watts of charging power, making them ideal for use with 15-inch MacBook Pro models.

5. Playback of HDCP-protected content from iTunes and some streaming services is not supported on displays attached to Radeon 560-based eGPUs. You can play this content on the built-in display on MacBook Pro, MacBook Air, and iMac.

6. If you use Akitio Node with a Mac notebook, you might need to connect your Mac to its power adapter to ensure proper charging.

Sierra
QGIS in OSGeo4W:
  • OSGeo4W Network Installer (64 bit)
  • OSGeo4W Network Installer (32 bit)

In the installer choose Desktop Express Install and select QGIS to install the latest release.
To get the long term release (that is not also the latest release) choose Advanced Install and select qgis-ltr-full
To get the bleeding-edge development build choose Advanced Install and select qgis-full-dev

Standalone installers from OSGeo4W packages
Latest release (richest on features):
  • QGIS Standalone Installer Version 3.18 (64 bit)
  • QGIS Standalone Installer Version 3.18 (32 bit)
Long term release (most stable):
  • QGIS Standalone Installer Version 3.16 (64 bit)
  • QGIS Standalone Installer Version 3.16 (32 bit)
QGIS in OSGeo4W testing (upcoming replacement with newer dependencies, still experimental, 64bit only):
  • OSGeo4W Network Installer

CAUTION: Upgrades from previous installations are not supported. Install into a separate directory (eg. C:OSGeo4W instead of C:OSGeo4W64)
In the installer choose Desktop Express Install and select QGIS to install the latest release.
To get the long term release (that is not also the latest release) choose Advanced Install and select qgis-ltr-full

Standalone installers from OSGeo4W testing packages (MSI)
Latest release (richest on features):
  • QGIS Standalone Installer Version 3.18
Long term release (most stable):
  • QGIS Standalone Installer Version 3.16

Note that the MSI installers are much bigger than the previous installers. This is because they include significant larger packages (eg. PROJ 8). The main reason for the switch to MSI were the size limits previously used NSIS has, which was blocking updates of dependencies.

Official All-in-one, signed installers

Mac Installer Packages for macOS High Sierra (10.13) and newer.

QGIS is not yet notarized as required by macOS Catalina (10.15) security rules. On first launch, please right-click on the QGIS app icon, hold down the Option key, then choose Open.

Latest release (richest on features):
Long term release (most stable):

Alternative build

Macos sierra update 10.13

Mac Installer Packages for macOS Sierra (10.12) and newer.

Installation instructions are in the Read Me on the disk image. GDAL and Python (both included on the disk image) are installed separately and outside the QGIS app so they are usable on their own. These packages use the python.org Python 3 - other distributions are not supported.

For many flavors of GNU/Linux binary packages (rpm and deb) or software repositories (to add to your installation manager) are available. Please select your choice of distro below:

The QGIS experience does not stop on the desktop. Various touch optimized apps allow you to take QGIS into the field

Third-party touch optimized apps

Sierra Update 10.13 Pro

QField for QGIS (formerly QGIS for Android)
Input (available for Android, iOS and Windows devices)
IntraMaps Roam

QGIS for Android

Macos Sierra Update 10.13.6

An old and deprecated not touch optimised release of QGIS for Android can be found inAll downloads

All downloads

More specific instructions about downloading QGIS stable vs QGIS development can be found in All downloads.

Datasets

For testing and learning purposes, a sample dataset is available, which contains collections of data from different sources and in different formats.

Previous releases of QGIS are still available here - including older releases for OS X here.

More older releases are available here and for OS X here.

Sierra Update 10.13 Version

Plugins for QGIS are also available here.

QGIS is open source software available under the terms of the GNU General Public License meaning that its source code can be downloaded through tarballs or the git repository.

QGIS Source Code is available here (latest release) and here (long term release)

Refer to the INSTALL guide on how to compile QGIS from source for the different platforms: here

Note that you can also install the development version (nightly) via an installer from the normal downloads for your platform: here

10.13 High Sierra Update

Plugins for QGIS are also available here.